Street Fighter V: Champion Edition

At the CPT 2019 NA Regional Finals, Capcom announced Street Fighter V: Champion Edition and revealed the almighty Gill as the first new character of Season 4. Launching February 14th, 2020, SFV: Champion Edition will retail as a new package for $29.99 USD. The title will contain all SFV content to date, including 34 stages, 200+ costumes, 40 characters, and new V-Skills for all returning characters. SFV: CE will also be available for purchase as a digital upgrade to SFV: Arcade Edition for $24.99. In August 2020, Capcom revealed Season 5 will add Akira Kazama from Rival Schools, along with Dan Hibiki, Rose, Oro, and Eleven

5 years later... 46 playable fighters!

Players will now have to option to choose a "V-Skill 2" for every character in Street Fighter V: Champion Edition. Each character's new V-Skill will change up their playstyles considerably when selected. To name a few V-Skill 2's: Urien now has his "Indignant Thunder" which resembles his super move projectile from SFIII: 2nd Impact / 3rd Strike. Birdie's V-Skill 2 is called "Chewing Time" which has him using bubble gum to blow a giant bubble at his opponents.

Luke, SFV's final fighter, plays a prominent role in SF6.

From Capcom: "Rule the ring with Street Fighter V: Champion Edition, the most robust version of the acclaimed fighting game! This new version includes all content (excluding Fighting Chance costumes, brand collaboration costumes and Capcom Pro Tour DLC) from both the original release and Street Fighter V: Arcade Edition. Champion Edition adds each character, stage and other content that released after Arcade Edition and with the release of this new version. In total: 40 characters, 34 stages, over 200 costumes Ė all action-packed into one knockout edition! READY? FIGHT!"


It's Third Strike y'all... Oro and his turtle are in.


All game mode additions and balance updates are free for owners of any Street Fighter V version. Additionally, all DLC characters remain earnable completely free of charge through completing various in-game challenges and receiving earned in-game currency, called Fight Money. For those who canít wait, in-game content can be obtained instantly using real money. Certain additional content can only be acquired using Fight Money, which can be earned through normal gameplay.

Rival Schools is NOT Dead. . . Epic Fan Service from Capcom.







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Page Updated: January 18th, 2024
Developer(s): Capcom, Sony, Dimps
Publisher(s): Capcom
Designer(s): Shuhei Matsumoto       Producer
Takayuki Nakayama      Director
Artwork By: Bengus                                 Story Mode Art
Tamio                                    Promo / Character Art
Kit                                            Character Concept Art
UDON Comics                   Ending Illustrations
Hinanana                             Promo Art / Tarot Cards
Platform(s): PlayStation 4, PC, Arcade
Release Date(s): February 14th, 2020
February 22nd, 2021
      Season 5
Characters Ryu, Chun-Li, Charlie Nash, M. Bison, Cammy, Birdie, Ken Masters, Necalli, Vega, Rainbow Mika, Rashid, Karin Kanzuki, Zangief, Laura Matsuda, Dhalsim, F.A.N.G., Alex, Guile, Balrog, Juri Han, Urien, Ibuki, Akuma, Kolin, Ed, Abigail, Menat, Zeku, Sakura, Blanka, Cody, Sagat, Falke, G, Kage, E. Honda, Poison, Lucia Morgan, Gill, Seth, Akira Kazama, Dan Hibiki, Rose, Oro, Eleven, Luke
News Links July 2021: Street Fighter 30th Anniversary Tarot Card Art by Hinanana

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Related Games: Street Fighter 6, Street Fighter V, Street Fighter V: Arcade Edition, Ultra SF4, Super SF4: AE, SSF4, SSSF4: 3D Edition, Street Fighter 4, SF X Tekken, Street Fighter, Street Fighter 2, SF2: CE, SF2 Turbo, Super SF2, Super SF2T, SSF2T Revival, SSF2T HD Remix, SF3: New Generation, SF3: 2nd Impact, SF3: 3rd Strike, SF3: 3S OE, Street Fighter Alpha, SFA2, SFA3, SFA3 Upper, SFA3 Max, SFA Anthology, SF Anniversary Collection, SFEX, SFEX2, SFEX3, SF: The Movie, Final Fight Revenge, KOF XIV, Tekken 7, BlazBlue Cross Tag Battle, MVC: Infinite, UNIST, Fighting EX Layer, Granblue Fantasy Versus, Samurai Shodown (2019), Guilty Gear -STRIVE-, The King of Fighters XV

Gameplay Engine  8.5 / 10
Story / Theme  6.0 / 10
Overall Graphics  8.5 / 10
Animation  9.0 / 10
Music / Sound Effects  8.5 / 10
Innovation  8.5 / 10
Art Direction  8.0 / 10
Customization  8.5 / 10
Options / Extras  7.0 / 10
Intro / Presentation  7.0 / 10
Replayability / Fun  8.5 / 10
"Ouch" Factor  8.5 / 10
Characters  9.0 / 10

 8.8 / 10

 Review based on PS4 version  


Final Words: A third major title update for Street Fighter V? Don't act surprised. The Street Fighter 2 series had a legendary and impactful run in the 90's with numerous title updates... and when the recipe isn't broken, don't fix it. Whether or not you're a fan of Capcom's "direction" with SFV, you have to admit the title improved immensely since its rocky launch. You'd also have to admit that Capcom put solid effort into keeping SFV fresh with great new characters, gameplay enhancements, and content.

Perhaps to truly appreciate what SFV brought to the table, you'd have to reflect on the humble beginnings of the series. Seriously, look how far Street Fighter has come. From a nearly unplayable SF1, to SF2 introducing combos existentially and kicking off the competitive boom of the genre. From the beautiful anime art style of Street Fighter Alpha, to the brilliant animation in the masterpiece known as SFIII: 3rd Strike. From the cartoony but competitively revolutionary Street Fighter IV, to the evolving eSports-focused, but also very much fan-servicing... SFV

If you like the 2D classics better, you can easily go back and play those games. It took several years to develop into what it is now, but Street Fighter V: Champion Edition is packed with content and exiting characters, new and old. One could make the case that certain Street Fighter characters "never looked better" in SFV:CE, and it's true in several cases. From the alternate V-Triggers and V-Skills, to the awesomely redone retro stages, to the diverse roster of 46 characters, to the excellent soundtrack... SFV:CE is a very good fighting game. Is it for everyone? No fighting game is.

"But the netcode isn't good," they say. Online certainly has its issues and could be better, but believe it or not, online isn't "everything" when it comes rating and judging a fighting game. There's so much to appreciate in SFV:CE that I'd estimate most of the game's "haters" haven't even seen everything in the game. I personally enjoy the various arcade paths, with so many different endings for some of the game's most old school veterans. The Final Fight and Rival Schools guest characters are also among my favorite aspects of the game. There's many ways to enjoy SFV:CE; from unlocking alternate costumes, colors, and stages, to PC mods, to watching pro players in 100's of awesome events and tournaments SFV headlined over the years!

Like all of the other influential prequels of the series, Street Fighter V will be remembered for many (good) things. The 3D animation quality is, bar none, still some of Capcom's best... and among the most charismatic of the fighting genre. Other fighting game developers have tried their own "2.5D" engine, but still seem years behind what Capcom has achieved in SFV. While passionate Capcom and Street Fighter fans might have wanted "more" out of SFV, they shouldn't overlook the fact that SFV still looks (and plays) better than most other 2D fighting games in modern times. Give SFV the respect it deserves already.

Like Street Fighter IV... Street Fighter V made some very big strides forward, not only in terms of graphics, animation, and overall quality... but for the community and for fighting games as a whole. SFV was definitely a "leader" and a major success for Capcom in the competitive market for over half a decade! That actually means something... and also paves the way for Street Fighter 6 to have a bright future ahead.
~TFG Webmaster | @Fighters_Gen

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