Super Street Fighter II Turbo

REVIEWSuper Street Fighter II Turbo is the final arcade update to Capcom's long-running and hugely successful Street Fighter II series. Commonly dubbed "Super Turbo" (for short) among competitive circles, the game also released under the title of Super Street Fighter II X for Matching Service on Dreamcast and arcades. Super Turbo brought back everything that made the SF2 series so successful since its debut in 1991 and added new moves for returning characters, along with new mechanics such as Super Moves and Air Combos. While casual fans might've overlooked the "minor" changes and improvements over the prequel (Super SF2), returning fans were treated to solid gameplay updates that would extend the competitive lifespan of the game for years to come.


Intro still amazing... such fond memories.

Super Street Fighter II Turbo
adds a Super Meter for the first time ever in the series, enabling characters to perform a powered-up Super Move when full. SSF2T also adds a handful of new moves & animations for returning characters enabling new combo possibilities. Super Turbo features four gameplay speed settings. Super Turbo also hosts the debut of a new shoto character (and one who would become one of the most iconic Street Fighter characters of all time)... Akuma ("Gouki" in Japan). In the arcade version, players had to input a secret code on the character selection screen in order to play as Akuma. (The secret code for Akuma: On the character select screen, highlight Ryu, wait three seconds. Then highlight T. Hawk, Guile, Cammy and Ryu, waiting three seconds between each selection. Finally, highlight any character, press Start and all three Punch buttons simultaneously.)


If you knew how to play as Akuma... you were badass.


Super Turbo's
Super Meter allows fighters to unleash powerful super combos when the gauge is full. The Super Meter slowly increases as characters perform and connect with special moves and attacks. This single element alone adds quite a bit of replay value to the classic gameplay, as smart players can save and strategically use their ultra-powerful super move to turn the tide of battle. Even though the graphics look a bit aged compared to other fighters in 1994, Super Turbo still holds its own. Besides, SSF2 Turbo's gameplay is widely regarded as the best version of Street Fighter 2, and that's what matters most. 


Akuma's debut! Good times in 1994... (not for Bison).


An enhanced version of Super Street Fighter 2 Turbo was released for PlayStation 3 and Xbox 360, fourteen years after the game's original launch. "Super Street Fighter 2 Turbo HD Remix" introduces redrawn character sprites and backgrounds by UDON comics, along with new BGMS. For more on that title, be srue to read TFG's full review of SSF2 Turbo HD Remix.


Enter the super move... Gameplay still great!




Page Updated: March 30th, 2022
Developer(s): Capcom
Publisher(s): Capcom
Designer(s): Noritaka Funamizu, Haruo Murata  Planners
Artwork by: Bengus (CRMK), Akiman, Kinu Nishimura
Platform(s): Arcade, 3DO, PC DOS, Amiga, PS2  (in SF: Anniversary Collection)
(  SSFII X for Matching Service: Grand Master Challenge)
Gameboy Advance  
(as Super SFII Turbo Revival)
Release Date(s): February 23rd, 1994             Arcade
Nov. 7th, 1994                            3DO
Nov. 14th, 1994                         3DO
Nov. 21st, 1994                          3DO
Nov. 23rd, 1994                         Arcade
May 5th, 1995                            PC
June 1st, 1995                            PC
June 2nd, 1995                           PC
1995                                                 Amiga
Dec. 22nd, 2000                        Dreamcast
July 13th, 2001                           GB Advance - as SSFII Turbo Revival
Oct. 30th, 2001                          GB Advance - as SSFII Turbo Revival
Nov. 1st, 2001                             GB Advance - as SSFII Turbo Revival
Nov. 2nd, 2001                           GB Advance - as SSFII Turbo Revival
Characters Ryu, Ken Masters, Chun-Li, Guile, Dhalsim, Blanka, Zangief, E. Honda, Balrog, Vega, Sagat, M. Bison, Cammy, Fei Long, Dee Jay, T. Hawk, Akuma, Shin Akuma

Featured Video:

Related Games: Super SF2 Turbo Revival, Super SF2, Super SF2T HD Remix, Street Fighter 2, SF2 Champion Edition, SF2 Turbo, Ultra SF2, Street Fighter, SF3: New Generation, SF3: 2nd Impact, SF3: 3rd Strike, SF3: 3rd Strike Online Edition, Street Fighter 4, Super SF4, Super SF4: 3D Edition, Super SF4: Arcade Edition, Ultra SF4, Street Fighter 5, SF5: Arcade Edition, SF5: CE, Street Fighter Alpha, Street Fighter Alpha 2, Street Fighter Alpha 3, SFA3 Upper, SFA3 Max, SFA: Anthology, SF: Anniversary Collection, Street Fighter EX, SFEX2, SFEX3, SF: The Movie, Super Puzzle Fighter 2 Turbo, Super PF2T HD Remix, Pocket Fighter, Samurai Shodown 2, King of Fighters '94, Killer Instinct, Art of Fighting 2, X-Men: Children of the Atom

Gameplay Engine

 9.5 / 10

Story / Theme

 8.5 / 10

Overall Graphics

 8.5 / 10


 8.5 / 10

Music / Sound Effects

 9.0 / 10


 7.5 / 10

Art Direction

 8.5 / 10


 9.5 / 10

Options / Extras

 8.0 / 10

Intro / Presentation

 9.0 / 10

Replayability / Fun

 9.0 / 10

"Ouch" Factor

 9.0 / 10


 10 / 10


 9.2 / 10

 Review based on Arcade version    


Final Words:

While some fighting game players of 1994 might deem Super Street Fighter 2 Turbo "old" or "rehashed" at the time of its release... this game made a strong point that SF2 is timeless. Other developers take notes: Make a good fighting game... update it... and people will still play it. (And stop trying to copy Capcom's recipe. Do something original, will ya!? Haven't you figured it out yet? It's all about the gameplay. SF2 is still solid and fun to play, even in the year you are reading this.

In this final revision of the arcade classic, Capcom refined many things and balanced the roster the best it could possibly be. The addition of Super Moves / Super Meter gave SF2's tried-and-true game engine its final push. This mechanic would later evolve and advance in the Street Fighter Alpha series. The successor to the SF2 series, Capcom's Street Fighter Alpha redefined the look of the series in a vibrant new art style and gorgeously redrawn 2D sprites.
~TFG Webmaster | @Fighters_Gen


Click Here for all character sketches!