The
King of Fighters 2000
STORY:
After the incident at the previous tournament, the commander of the Ikari Team,
Heidern, is determined to figure out the objective of the NESTS cartel so that
he can stop them from achieving their ruthless ambition. A fellow commander and
long-time friend of Heidern, named Ling, tells the veteran fighter that K' and
Maxima were once operatives of NESTS and that they may hold the key to locating
the whereabouts of the mysterious organization. Using this information, Heidern
decides to focus his efforts in using the next KOF tournament as a way to lure
both K' and Maxima out so that they can be captured and interrogated into
telling the authorities about the NESTS cartel. Unknown to Heidern however, Ling
has his own agenda.
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The
King of Fighters 2000 character select screen.
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REVIEW: King of Fighters 2000
is the seventh game in SNK's long-running series. The 2000
edition's gameplay engine builds upon the striker system introduced in KOF '99. The game now
features an Active Striker System, allowing players to summon the Striker member
at any time during gameplay (even when jumping or knocked down). Strikers
are most effectively used in the midst of combos for longer and more damaging
combos!
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Master
the power of the flame and the assist attack. . .
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After players chose their 3 team members from a
selection of SNK icons (and some newcomers), they then pick their fourth team
member (striker). This time, players can
either choose to use the default fourth character they selected or an alternate
character known as "Another Striker" — used exclusively for
assist attacks. An impressively wide variety of SNK characters spanning many different
franchises make their debuts as KOF strikers, and there's one per each
playable fighter in KOF 2000! The alternate strikers range from Fatal
Fury veterans like Geese Howard, to Samurai Shodown's
Nakoruru, to Fio from the Metal Slug series, and many others worth
discovering representing classic SNK games. There are even some secret "Maniac
strikers" hidden in the game. See our Alternate
Strikers gallery for more!
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KOF
2000 welcomes great newcomers!
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The gameplay of KOF 2000 is
as solid as you'd expect from the series, with the striker system enhancing and
speeding up KOF's traditional 2D gameplay. The "Emergency Evasive Action" from King
Of Fighters '98 also marks it's return in KOF 2000. Graphically, KOF
2000 isn't anything groundbreaking, but is one of the best looking KOF
titles to date. Some characters sprites are certainly beginning to look aged, but there are a great selection of new 2D sprites
& characters to remind
you you're playing a new and unique KOF game.
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Page Updated: |
July
10th, 2024
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Developer(s): |
SNK |
Publisher(s): |
SNK |
Artwork
by: |
Shinkiro Character Art / Posters
Hiroaki Promo Art / Posters
Yukinari In-Game Character Portraits
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Platform(s): |
Neo
Geo, Dreamcast, PlayStation 2, PS4, PSN
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Release Date(s): |
July 26th, 2000 Arcade
Feb. 18th, 2015 PS2
May 3rd, 2016
PS4 |
Characters: |
Kyo,
Benimaru,
Andy,
Terry,
Joe,
K',
Maxima,
Whip,
Bao,
Kasumi,
Jhun,
Ryo,
Robert,
Hinako,
Vanessa,
Ramon,
Seth,
Lin,
Mai,
King,
Yuri,
Ralf,
Leona,
Clark,
Athena,
Kensou,
Chin,
Iori,
Chang,
Kim,
Choi,
Blue
Mary, Takuma,
Shingo,
Kula,
Zero
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Featured Video:
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Related Games: |
KOF '94, KOF '94: Re-bout,
KOF '95,
KOF '96, KOF '97, KOF '98, KOF '98: Ultimate Match, KOF '99, KOF 2001,
KOF 2002, KOF 2002: Unlimited Match, KOF 2003,
KOF XI, KOF XII, KOF XIII,
KOF XIV,
KOF XV, KOF: Maximum Impact, KOF: Maximum Impact MANIAX, KOF: Maximum Impact 2, KOF:
Maximum Impact Regulation A, KOF:
Neowave, KOF
EX Neo Blood,
KOF EX2 Howling Blood,
KOF R1, KOF R2, KOF
Collection: Orochi Saga
,
Marvel Vs. Capcom 2,
SFIII: 3rd Strike, SNK
Vs. Capcom: Card Fighters Clash, SNK Vs.
Capcom: Match of the Millennium |
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Gameplay
Engine
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8.5 / 10
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Story
/ Theme
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8.0 / 10
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Overall
Graphics
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8.0 / 10
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Animation
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7.5 / 10
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Music
/ Sound Effects
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8.5 / 10
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Innovation
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8.0 / 10
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Art Direction
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9.5 / 10
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Customization
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9.0 / 10
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Options / Extras
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9.0 / 10
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Intro / Presentation
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9.0 / 10
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Replayability / Fun
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8.5 / 10
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"Ouch" Factor
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8.0 / 10
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Characters
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9.5 / 10
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BOTTOM LINE
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9.0
/
10
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Review based on Arcade
version
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Final
Words: |
For some reason or
another, KOF 2000 happens to be one of my personal favorites of the entire KOF series.... Why? Awesome
character roster, tons of cameos & throwbacks, memorable music & stages, and the Active
Striker system - which makes
KOF's classic gameplay formula flashier and more fun, in my opinion. With the vast number of
strikers, there are tons of combo possibilities, gimmicks and
strategies, offering a unique type of gameplay experience to each individual player.
Considering hot 2D fighting games like
Marvel Vs. Capcom 2 and
Street Fighter III: 3rd Strike were out at the time of KOF 2000's arrival, I actually think SNK did a pretty good job keeping up with trends in the genre. While not a true "tag" mechanic, the Stryker system definitely added variety and personality to the game, while making KOF seem more
modern.
KOF2000 wasn't the most balanced or most polished KOF, but has a certain charm not found in other installments. In retrospect, the fan service of old school SNK characters appearing in KOF2000 is worth a return to the game every now and again. I'd say the biggest
flaw of KOF2000 is a lack of stages. Most stages in the game are pretty bland and
have a "lonely" feeling about them. A return of some classic KOF destinations would've given the game a more festive feel (even if they reused some older ones). Considering the hardware
limitations and the time period of its release, KOF2000 was a pretty
solid and interesting 2D fighting game of the era.
~TFG
Webmaster |
@FIGHTERS_GEN
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