World
Heroes Perfect
STORY: A year has passed since the dark tournament association's movements... The world
was peaceful and invitations for the third World Heroes' tournament were mailed
by Dr. Brown himself. Heroes who wanted to prove themselves, rivals who wanted
their matches settled, and other fighters began to gather once more for the
decisive tournament. The news of Zeus' participation was also part of the agenda
for those who wanted revenge. The tournament's organization was already
desperate but that was not its only horror!
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A
new selection screen but ZERO new characters.
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REVIEW:
The fourth and final installment to the World Heroes
series features every playable character to date, and marks the return
of Neo Dio and Neo Geegus. While not exactly "Perfect" like the title seems
to claim...
the gameplay, character variety, and visuals of World Heroes Perfect is
probably the best the series has to offer.
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The
new and not-so-bright backgrounds are quite nice.
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In this final version
of World Heroes, every character has an "ABC Special Move" that can be
activated by pressing the A, B, and C buttons at the same time. The gameplay and
overall speed seems to have been streamlined, and the graphics see some
improvements here or there and are notably brighter. The new hand-drawn
backgrounds in particular are easily the best-looking of the series.
The gameplay
of World Heroes remains mostly the same, and in my opinion, is still too simple for it's own good, especially when
other recent fighting games are innovating in so many other areas. The combo system is pretty
straight-forward (and kinda boring), and the gameplay pace still feels noticeably
sluggish when compared to many other 2D and 3D fighters of the era.
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Sonic Booo....*cough* I
mean... Sonic Shuriken!
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The good news is, if you were previously a fan of
any World Heroes characters... they're in this game, and they still do
their thing.
World Heroes Perfect is a straight-forward 2D fighting game in many
ways - the basics are there. However, the thing I enjoyed most about the series
in the past (if anything) was its weirder gameplay aspects that aren't found in
the usual 2D fighting games (such as the Deathmatch shared lifebar option in World
Heroes 2). World Heroes Perfect is definitely a playable fighting
game at the end of the day, and for it's time, it was a decent effort.
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The
artwork has definitely improved.
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Page Updated: |
June
18th, 2022 |
Developer(s): |
ADK
(assisted by SNK) |
Publisher(s): |
SNK |
Designer(s): |
Kazou
Arai
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Platform(s): |
Neo
Geo, Neo Geo CD, Sega Saturn, Wii VC, Switch
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Release Date(s): |
May
25th, 1995 Arcade / Neo Geo MVS
Aug. 9th, 1996 Saturn
Jan. 11th, 2011 Wii VC
July 26th, 2012 Wii VC
Oct. 18th, 2012 Wii VC
Mar. 3rd, 2017 Nintendo Switch
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Characters: |
Hanzou,
Fuuma,
Dragon,
Janne,
J. Carn,
Muscle
Power, Brocken,
Rasputin,
Mudman,
Ryoko,
J.
Max, Erik,
Shura,
Captain
Kidd, Ryofu, Jack,
Neo Dio, Son
Gokuu, Zeus
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Featured Video:
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Related Games: |
World
Heroes, World Heroes 2,
World
Heroes 2 Jet, Aggressors of Dark Kombat, Ninja Master's,
Street Fighter 2, Neo
Geo Battle Coliseum, Savage
Reign, Kizuna
Encounter, Double Dragon, Fatal
Fury 3, King of Fighters '95, Real
Bout Fatal Fury, Samurai Shodown 3, Mortal
Kombat 3, Mortal Kombat 3 Ultimate, Street
Fighter Alpha |
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Gameplay
Engine
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5.5 / 10
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Story
/ Theme
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4.5 / 10
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Overall
Graphics
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6.0 / 10
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Animation
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5.5 / 10
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Music
/ Sound Effects
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5.0 / 10
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Innovation
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4.0 / 10
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Art Direction
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7.5 / 10
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Customization
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4.0 / 10
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Intro / Presentation
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5.0 / 10
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Replayability / Fun
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4.0 / 10
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"Ouch" Factor
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4.5 / 10
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Characters
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5.5 / 10
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BOTTOM LINE
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5.5
/
10
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Review based on Arcade
version
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Final
Words: |
Perfect?!? ...Ha. They're just joking of
course. I'm dubbing this one "World
Heroes: Average at its absolute best." I'm sorry World Heroes, but any fighting game player in 1996 worth their salt knew that this wasn't top shelf game at the time. There were finer products available, in many ways.
Anyway, World Heroes Perfect is
probably what the prequel should've been, and I guess that's what ADK was going
for. Improvements here or there and "pretty" new backgrounds to look at... but not much
else in terms of content.
To its credit, World Heroes series had a nice "run" as a series... and indeed, it was a
sprint (but not a long distance run). To state the obvious, WH titles
never
achieved the long-term success of other fighting games of the era... in part due to the highly competitive nature of the
fighting genre in the mid 90s.
Some of the characters from World Heroes are definitely memorable... and there are some things about the series that I can respect. In 2005, I was
actually hyped to see the return of Hanzou, Fuuma, Mudman, and Neo Dio in the cool SNK
crossover, Neo Geo
Battle Coliseum. Not to mention appearances of World Heroes
character cards in Card Fighters Clash.
Worth mentioning, the art style of the World Heroes series hit its peak in WH Perfect. I'll give them
that!
~TFG
Webmaster |
@Fighters_Gen
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