Virtua
Fighter 5
STORY:
All of the sought after invitations
for the Fifth World Fighting Tournament have been sent and now the 17 best
fighters in the world begin their final phases of preparation. They must learn
from their prior mistakes and perfect every aspect of their mind, body, and soul
- for there is no room for mistakes in this competition. Little do they know
that J6, the organization funding the tournament, has sinister ulterior motives
for the contest and the company's top secret Dural program is already well
underway.
In the organization's quest for world domination, the scientists at J6
are creating the ultimate fighting machine with human features. Their first
model was defeated in the Fourth World Fighting Tournament, which drove them to
kidnap Vanessa. She was able to escape with the help of an insider, but not
before they captured her combat data and transferred it to the new advanced
Dural model named V-Dural. J6 is determined
to find out who the inside traitor is that released Vanessa and more
importantly, if V-Dural is indeed ready to defeat the world's best fighters. The
Fifth World Fighting Tournament will reveal both - let it begin.
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Virtua
Fighter 5 graphics are stellar.
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REVIEW:
Following
in VF tradition, Virtua Fighter 5 showcases two new
characters: El Blaze and Eileen,
each representing unique fighting styles to the series. As any fighting
game enthusiast would expect, the deep gameplay and graphical polish that the
series
is known for has been improved upon and is still "leading the pack" graphically and gameplay-wise.
Sega is one of the original pioneers of the 3D fighting game genre and needless to say,
the PS3 has been blessed with it's first quality fighting game and the Xbox
360 receives a much needed 3D fighter for it's library of games.
If you've
seen VF5 running on a quality HDTV, you'd have to agree that the visuals are indeed groundbreaking.
Simply put, the character models, lighting effects, clothing effects and
textures are incredible eye candy and likely some of the best seen in
any video game to date. The newest and one of the most impressive graphical
effects is the clothing, which even appears "wet" when characters come
in contact with water... amazing stuff. The backgrounds are also impressive and nicely designed all
around, definitely some of the best of the
series. On the flipside, if you look closely in some backgrounds, you
might be able to notice a few poor quality textures here or there. Thankfully
it's not noticeable during gameplay since the focus is on the characters
themselves, and they really end up stealing the show when in motion.
Many
character animations from the prequels have been tweaked, which makes for a noticeably
smoother gameplay experience. Among the most
noticeable are the basic (8-way) walking animations, which are incredibly
smooth and are likely the best of any 3D fighting game (or 2D for that matter).
Throws and counters also look awesome for the most part, but a few of which are actually
quite awkward looking (like Lau's lame choke-slam for example).
Many of VF5's throws indeed look painful, but some of the throws and "holds" are actually very
unrealistic. Being
a martial artist myself, I know you can't break an arm or even hurt an
arm with some of the throws/holds shown in this game... and for a game
seemingly going for realism, I gotta take off some points for that, Sega.
On top of that, some of the collision detection just isn't quite there
and certain moves don't even seem to hurt very much at all. I think the VF series'
collision/ouch factor would actually benefit putting in some sort of hit
effects, as seen in the Tekken series.
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VF5
newcomers bring awesome movesets to the series.
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As any player
of Virtua Fighter 4 and Evolution
would hope, the cool customization items have returned along with a deeper character
customization mode. *sigh* ...items are so overpriced though!
You can earn money to buy clothing items from the shop by playing through
the 1-player "Quest Mode". This mode pits you against countless computer
AI challengers as you continue to achieve higher ranks. There's also Arcade
mode where you try to obtain the highest score and also Training mode
with Command training (imperative for beginners).
The only downside
about the 1-player experience is that the computer AI is nearly a pushover,
even for "mediocre" players... or at least it appears that way for a while.
The type of fighters you face in the beginning of Quest Mode, even hours upon hours
in, can be beaten by spamming a single button
at times. Certain
moves also seem to hit 99% of the
time, no matter when they're used or from what distance. Or you could just
stand there and block for a while and the AI will eventually stop attacking as if to say "Throw me now!"
It's just too
damn easy
at times, but sometimes it is fun taking your frustrations out on these
sorry excuses for punching bags.
"Winner gets
a prize" and "Ranking Matches" are easily the most fun aspects of VF5's
Versus (and
1P) mode and they add a lot of replay value. The stage selection is also cool, which consist of
a great variety of free-standing
"squares" and a few "caged in" arenas. The stages are a bit odd and
uninspired in some
cases.... "So what's this big square in the
middle of this mall anyway? Ohh I know! It's a Virtua Fighter ring! Heh."
Overall the backdrops are gorgeous though and really show off the
360's and PS3's off graphical shininess. For the record, both versions look
awesome... nuff
said. Characters can also "back up" really far into the background, which
is a cool visual effect in itself.
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Stunning
stages, character models, and animation!
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Anyhow, unlike mainstream reviewers like Game
Informer, IGN and Gamespot... I'm not
going to just leave it at that... see, they simply dubbed the AI as "too easy"
and that was the end of it. I know for a fact they didn't play the game
enough, because further down the road in Quest Mode (200 + wins) you'll
start to encounter some new challengers like "Masters, Gladiators, Veterans," which will
offer a far better challenge and may even be difficult for "mid-upper level
players". Even a step higher in difficulty are "Vanquishers,
Vindicators, and Avengers, etc." who offer an incredibly tough fight even
for skilled players with beefy combo skills.
Thankfully though, there are some tricks to beat the AI that a good fighting
game player, with common sense, can still find... so at least the computer
AI isn't impossible to beat in the upper levels. Of course, to get the
most out of VF5, like any quality fighting game; you should definitely
challenge your real-life buddies (if they're
any good that is).
So, have the
character "personas" improved any? Somewhat yes, and somewhat no...
characters
have more win quotes and entrance taunts than ever before. Most of
which sound better and make more sense than those of VF4:
Evolution, although the "cheesy-ness" factor is still there... Virtua
Fighter characters still don't like to use "bad words" and usually seem
to create "unintended" laughter after they say anything at all.
But if you look
past the actual dialogue, these characters speak much louder with their
fighting abilities, which of course is what the game is about. The head to head
battle always looks awesome, even when noobs try to play... but like any
good fighting game, when two skilled players go at it, VF5 looks it's absolute
best and should be judged from that perspective.
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Dural
is back for a badass-looking boss fight.
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Page Updated: |
November
22nd, 2024 |
Developer(s): |
Sega-AM2 |
Publisher(s): |
Sega |
Designer(s): |
Noriyuki Shimoda Producer
Yoshihiro Tsuzuku Director
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Platform(s): |
Arcade, PlayStation 3, Xbox 360
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Release Date(s): |
July 12th, 2006
Arcade
Feb. 8th, 2007
PS3
Feb.
20th, 2007
PS3
Mar. 23rd, 2007
PS3
Oct. 26th, 2007
360
Oct. 30th, 2007
360
Dec. 6th, 2007
360 |
Characters: |
Akira
Yuki, Sarah Bryant,
Jacky Bryant,
Kage-maru,
Lau-Chan,
Jeffry McWild, Wolf
Hawkfield,
Pai-Chan,
Shun Di,
Lion Rafale,
Aoi Umenokoujii,
Vanessa Lewis,
Lei
Fei, Brad Burns, Goh
Hinogami,
El
Blaze, Eileen, Dural
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Featured Video:
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Related Games: |
Virtua Fighter 5: Ultimate Shodown, Virtua
Fighter 5: Final Showdown, Virtua Fighter 5 R, Virtua Fighter 4, Virtua
Fighter 4 Evolution, Virtua
Fighter 3, Virtua
Fighter 2, Virtua
Fighter, Virtua Fighter Remix, Virtua Fighter Kids,
Fighting
Vipers, Fighting Vipers 2, Fighters
Megamix, Last Bronx, TEKKEN
5, TEKKEN 5:
Dark Resurrection, Dead or Alive 4 |
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Gameplay
Engine
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9.5 / 10
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Story
/ Theme
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5.0 / 10
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Overall
Graphics
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10 / 10
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Animation
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9.0 / 10
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Music
/ Sound Effects
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8.0 / 10
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Innovation
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8.5 / 10
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Art Direction
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7.0 / 10
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Customization
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9.5 / 10
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Options / Extras
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9.0 / 10
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Intro / Presentation
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6.5 / 10
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Replayability / Fun
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8.0 / 10
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"Ouch" Factor
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8.5 / 10
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Characters
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8.5 / 10
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BOTTOM LINE
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9.1
/
10
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Review based on PS3
version
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Final
Words: |
The Virtua Fighter series has been known for one of the most technical and
advanced fighting game systems ever, only rivaled by the likes of the Soul Calibur
and Tekken series. These days, VF seems to be the only 3D fighting
series still around that is actually going for "realism." The fighting styles are authentic
the action is incredibly realistic most of the time... besides the air combos of
course, which
much like in Tekken 5: Dark Resurrection,
can be a bit intimidating to newbs, as seemingly "mid" and "high"
attacks can usually juggle an opponent while they're on the ground. But then
again, what is a fighting
game without juggles? One word... BORING. ;)
Virtua Fighter
5 and one of my favorite 3D fighting games, Tekken 5: DR, are actually similar in more ways than one, but their
presentation is much different. Unlike Tekken, there is still absolutely no
story presented in Virtua Fighter.
That said, Tekken characters in comparison have a lot more personality and coolness
factor, but VF's characters seem like they're trying to catching up. The simple look
of the VF characters allows them to be nicely altered with the customizations,
although some of them just can't be helped... like Lion, whom will always
look and sound like a retard.
Besides it's
expected quirks, VF5 is a superb fighting game... but with no story element
and a very rushed and uninspiring intro, it still has that generic
arcade feel. You can still become immersed in the gameplay however, and
it's definitely worth your time. VF5 is a must have or a must play at the very least.
~TFG
Webmaster |
@Fighters_Gen
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