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Mortal
Kombat 1
ABOUT: Announced
as part of the 30th anniversary of the series, Mortal
Kombat 1 is confusingly the 12th mainline entry and 23rd installment of
the long-running Mortal Kombat series. Similar to Mortal
Kombat (9) released back in 2011, Mortal Kombat 1 is considered a
"soft reboot" taking inspiration from the original game's characters,
environments, and storyline.
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Mortal
Kombat 1 character selection screen.
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Kameo Fighters:
The new "Kameo"
Assist mechanic features a separate roster of recognizable faces from the early
days of Mortal Kombat and beyond. Kameo characters are chosen before the
fight begins, and can be called into action to perform several different attacks
during gameplay. Some of the Kameo characters are inspired by their classic appearances from the late 90s,
including but not limited to: Scorpion, Sub-Zero, Sonya Blade, Kano, Goro, Jax, Cyrax,
Sektor, and Stryker.
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Mortal
Kombat 1 Kameo selection screen.
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Mortal Kombat 1 will introduce Tag Fatalities. While the main
characters on the roster still have the ability to perform their own Fatalities,
Kameo characters can now perform combination Fatalities with their Kameo
Fighters as well as their own Fatalities individually. As usual for Mortal
Kombat, there's a lot of gratuitous violence, gore, and murder.
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Reimagined
klassic fighters... in a new timeline.
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Similar to past modern
installments like Mortal Kombat 9, Mortal
Kombat X, and Mortal Kombat 11, Mortal Kombat 1 will
contain a lengthy cinematic story mode
(although details on this mode have not yet been revealed). Ed Boon confirmed
that The Krypt will not return in Mortal Kombat 1 and will instead be
replaced by a new unlocking system.
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The
six dlc characters of MK1's Kombat Pack... will move units.
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A Mortal
Kombat 1 Kollector's Edition
was announced in May 2023 featuring a Liu
Kang statue
by Coarse and other in-game content. The Kollector's Edition costs $249.99.
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Mortal
Kombat 1 features a new cinematic story mode.
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Page Updated: |
November
23rd, 2024 |
Developer(s): |
NetherRealm
Studios |
Publisher(s): |
Warner Bros.
Interactive |
Platform(s): |
PlayStation
5, Xbox Series X|S, Nintendo Switch, PC
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Release Date(s): |
Sept.
19th, 2023
Sept. 24th, 2024
Khaos Reigns
update
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Characters: |
Scorpion,
Sub Zero, Raiden,
Liu
Kang, Kung Lao, Johnny Cage,
Kitana,
Mileena, Kenshi,
Shang Tsung, Smoke,
Rain, Baraka,
Li Mei, Tanya,
Quan Chi, Ermac,
Geras,
Reptile, Ashrah,
Havik, Sindel,
Nitara, Reiko, Cyrax (DLC), Sektor (DLC), Noob Saibot (DLC),
Takeda Takahashi
(DLC),
General Shao, Homelander (DLC),
Omni-Man (DLC),
Peacemaker
(DLC),
Ghostface
(DLC),
T-1000
(DLC),
Conan The Barbarian
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Kameo
Characters: |
Sonya
Blade, Kano, Goro,
Jax Briggs, Stryker,
Scorpion, Sub-Zero,
Kung Lao, Cyrax, Sektor,
Frost, Darrius,
Sareena, Motaro,
Shujinko, Tremor,
Khameleon, Mavado,
Janet Cage, Ferra |
News
Links: |
June
2024: MK1 Takeda Teaser, Abysmally Low EVO '24 Turnout |
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Featured Video:
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Related Games: |
Mortal
Kombat 11, Mortal Kombat X,
Mortal Kombat 9, Mortal
Kombat, Mortal Kombat 2, Mortal
Kombat 3, Mortal Kombat 3 Ultimate,
Mortal
Kombat 4, Mortal Kombat
Trilogy, MK: Deadly Alliance, MK:
Deception, MK: Armageddon,
Mortal Kombat Vs. DC Universe,
Injustice: Gods Among Us, Injustice
2,
Guilty Gear -STRIVE-, Under
Night In-Birth 2, TEKKEN
8, Street Fighter 6, Fatal
Fury: City of the Wolves, Marvel Vs. Capcom
Fighting Collection |
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Gameplay Engine
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Story / Theme
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Overall Graphics
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Animation
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Music / Sound Effects
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Innovation
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Art Direction
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Customization
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Options / Extras
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Intro / Presentation
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Replayability / Fun
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"Ouch" Factor
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Characters
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BOTTOM LINE
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Impressions: |
Instead of releasing what would've
been the
impressively highest numeric fighting game installment to date ("MK12"), Ed Boon and
co. decided to scrap the "2" for
some random reason and... go with
yet another reboot. Congrats Mortal Kombat, you're officially
and undisputedly the
fighting game series that has been "rebooted" the most times. And I'm not
surprised (bitch).
As a fighting game enjoyer with far too many other great fighting games to
play... I can honestly say... that I still have zero interest in playing another
Mortal Kombat game. Self-serving "force-fed" gore, janky and
dumbed-down gameplay systems,
stiff movement, in-game "Quitalities" normalizing rage quitting for
the community, and lame micro-transactions really aren't my thing. What's
even appealing about MK1? Like recent prequels (MK11 and MKX),
the non-stop and repetitive gory cinematics are cringey (along with the terrible
voiceovers, most of the time). All of this comes together to create a product that is
overwhelmingly off-putting.
Anyone who agrees to play this game is forced to watch the human form be grotesquely dissected
(in every single match, even long before Fatalities). THIS. GETS. OLD. I'm usually
done with MK1 after just watching the trailers. I've said this
in my earlier
MK reviews. It's old news here. All the redundant X-Ray moves,
Time-Wasting Fatalities, and Double Team Fatalities... and
no major characters in the series ever really die anyway. (Quick! Insert a woke and cliché
time
travel / painfully over-used "multi-verse" story element so the
narrative all
just barely makes passable sense.) Yes, we see you Mortal Kombat... Mortal Kombat is
still in the lunchroom. We all know you're here, loud one.
In fairness, MK1's Kameo system is innovative for the series and
potentially fun,
taking heavy inspiration from assist / tag-based arcade fighting games such as
the Marvel
Vs. Capcom series. On that note, MK1 sort of has a more "arcadey"
vibe about it, offering more personality than usual along with some cool throwbacks
thanks to
Kameos. Even if the animation sucks, the core gameplay sucks, and MK1 ends up being a
competitively dead game in
under a year (following the bloody footsteps of the last three NRS games), at least MK1 has ridiculously high production value and a Story Mode worth playing
through... once.
Kameo attacks spice up the typical 2D formula we've seen and experienced from
NRS before...
but the broken / unbalanced gameplay at launch, unpolished online, painfully-overused
cinematics,
and pandering to the "mass appeal" audience are quite apparent. While
many MK1 animations are certainly impressive and entertaining,
the overall stiff character controls and awkwardly-timed animations with bad
key-frames that we've come to expect out
of Mortal Kombat in recent years is still very much alive (and far more
alive than the Steam community of MK1 players, who preferred
playing MK11 over this game just months after its launch. Ouch.) Just
pointing out facts here, guys.
Even though I am not personally a fan of playing or (watching) modern Mortal Kombat
games, I've enjoyed seeing the return of randomly selected "klassic" characters
thrown into the jumbled-up mess that is the MK1 roster (now basically M.U.G.E.N.),
especially laughable old-timers like Kurt Stryker... for
nostalgia value alone. Guest characters? I have to admit, NetherRealm made some
expectedly good "popular" choices with Homelander, Omni-man, and
especially Peacemaker (A.K.A. John Cena). Indeed, WWE's John Cena is now in a proper
fighting game... NRS sure does make some crazy things happen in fighting games. It
also might be worth pointing out... that
I personally do not care about any of the fictional characters I just mentioned
in this paragraph. I can only be honest here, guys.
While a visually impressive game at face value, not much about MK1
catches my eye or holds my interest. Certainly,
NRS will update MK1 with overpriced DLC in the years to come.
Like past brainless microtransactions in NRS games that left a bad taste in the
community's mouth many years ago, MK1 still comes off as a self-serving, big fat XXL money
grab. They're infamous for this sort of thing. $70 for the
base game? $40 to unlock Kameo characters?
Another $40 for the Kombat Pack 1? Sounds more like "Mortal Money Grab"
than "Mortal Monday".
No, I didn't buy or even want to play MK1.
Maybe
I'll pick it up on Steam a year from now when it's marked down to $8.99,
because I'm not paying more than "90s fast food prices" for this one. I can
only be honest. I'm way too busy
playing TEKKEN 8 and SF6
(just to name two out of twenty other games I'm enjoying at the
moment). It appears many in the fighting game community agree with me, as MK1's
EVO
'24 player turnout (the game's first-ever EVO appearance) was abysmal and embarrassing.
All those followers Ed Boon has on Twitter... and they couldn't break 650
players for EVO '24?
Looks like Twitter doesn't reflect real life... after all. And if you didn't
learn that by now, you should. Also, props to Street Fighter 6
for knocking out Mortal Kombat 1 to win "Best Fighting Game" at The Game
Awards 2023. Whether you know, or you don't know... the good
guys are actually winning.
~TFG Webmaster | @Fighters_Gen
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