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Ashrah

BIO:

Despite having the appearance of an elegant and humble woman, Ashrah is actually a demon from the Netherealm. She was once a member of Quan Chi's Brotherhood of Shadow, which worshipped the fallen Elder God Shinnok. Ashrah dresses completely in white and appears as a tall, mysterious woman. Her appearance is a blend between aristocracy and innocence. She made her first appearance in Mortal Kombat: Deception. Her occupation is that of a demon hunter. Ashrah's weapon of choice is her Kriss, which is believed to have been "blessed" or is of a "heavenly origin." The Kriss is blessed in such a way that every demon she kills with it causes her to become more human and less demon like. Through this, she can leave the Netherrealm.

One day, Ashrah refused to carry out one of Quan Chi's orders. In response, he sent her sister (a fellow member of the Brotherhood of Shadow) to kill her. While escaping her would-be assassin in the Netherealm, she found a holy sword known as a Kriss. As she learned how to wield the blade, slaying Netherealm demons with it, Ashrah began to recognize that the sword progressively cleansed her spirit of evil with each one she killed. She then resolved to liberate herself from her inherent malevolent nature by using the Kriss to eliminate the evil within her. Each demon that she slayed brought her closer to her goal of purification and her eventual expulsion from the Netherrealm, as that dimension cannot sustain anyone with a soul containing such purity. What she didn't know, was that the blade was actually the "Datusha", a mystical vampire-slaying weapon that corrupts its wielder with the false belief that they are using it for a greater purpose in order to continue its genocide against the vampires and (apparently) other demons. She has allied herself with Shujinko and taught him demon slaying techniques in the past. At one time, she came into conflict with Ermac. Mistakenly considering him to be a demon, she attempted to kill him and lost. During the events of Mortal Kombat: Deception, she searched for Noob Saibot, whom she considers to be a powerful demon, as doing so would enable her to complete her ascension.

Ashrah's bio in Mortal Kombat: Armageddon explains that, after slaying a multitude of demons in the Netherealm, she transcended that plane of hell and emerged in an unfamiliar realm, surrounded by celestial beings of light. The celestial beings made her into their chosen warrior-the wielder of the Kriss who could purify the world, and would ascend into becoming "an angel of light", once she used the weapon to "consume the darkness". After submitting to their will, Ashrah was transported to Vaeternus to start slaying the vampire race, whom she saw as vile beings for their feeding the blood of their prey and spreading their corruption throughout the realms. Ashrah began her quest, slaying numerous vampires. However, she soon was encountered by Nitara, who was warned by her elders of this threat to her realm. Ashrah defeated Nitara but she managed to escape to Edenia, and Ashrah followed her to gain the power of Blaze in order to destroy Nitara and gain ascension.
 
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ORIGIN:
Mortal Kombat: Deception

  

 

OTHER APPEARANCES:
Mortal Kombat: Armageddon

 



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Page Updated:  May 9th, 2021

Well, they already introduced a "female Sub-Zero" in the prequel (Frost)... so I suppose it was also time for a Rule 63 Raiden? Midway was going hard on the Rule 63 during the PS2 days. lol. Though slightly boring... Ashrah isn't a terrible design visually, but her moveset is pretty uninspired. Some of her attacks are also particularly ugly, several levels uglier than the typical janky MK animation standard, that is.

Ashrah's personality is also undefined, much like most of the character designs introduced in the PS2 era MK games. Ashrah's design had potential, but it obviously didn't go anywhere. I think they played it too safe on this one.

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score