Fighter's History

REVIEWBefore I even start this review, let's get one thing straight.... Fighter's History is the most blatant Street Fighter 2 "knock-off" ever created. Players choose "one of eight international fighters" and "compete to be the best in the world"... sound familiar yet? From the life bar colors, to the way special moves are performed, to the blocking hit effects, to the backgrounds, to the way the music speeds up when a characters life is low... down to the tiny nuances of the gameplay mechanics... Fighter's History is simply trying to be Street Fighter 2 with different characters. Capcom thought so too, and they actually tried to sue Data East over this game (but somehow lost the case in the end).


Nope... this looks nothing like Street Fighter 2, because the character selection boxes are on the LEFT instead of being centered and looking natural.  -___-

The only thing that's different about Fighter's History when compared to Street Fighter 2, is that the character designs of Fighters History pretty much suck. (Of course that's only my opinion, but I think it would be pretty difficult to argue against it). As a player of all fighting games in the early 90's, I didn't find Fighters History to be the least interesting or fun to play. The overall graphics aren't completely horrible for a 1993 game, but certainly didn't make a statement like other arcade games of the time. Fighter's History was "different" from other fighting games in the most minimal ways possible, and really offered nothing innovative to the fighting game realm.

Karnov sure was A LOT bigger in Bad Dudes.

Once again, Fighters History's gameplay is sickeningly similar to SF2.... the game speed, the jumping, the "pushing back" when you attack a blocking opponent, etc, etc, etc. It's almost as if Data East took Capcom's Street Fighter 2 engine apart and hacked it (90's style) to create this blasphemy of a game. Fighter's History is indeed history... and if you ask me, this is the type of history that should be forgotten. Ohh, and the game's artwork was pretty terrible too. As a 10 year-old in 1993, I swear I could draw better-looking characters than those on the Fighters History arcade cabinet. (I can prove this, actually). Thankfully, the sequel Fighters History Dynamite / Karnov's Revenge was a significant improvement over the original.

"Hadou-noo... I mean.... Blue-Tornado-thing!!!"



Page Updated: August 18th, 2020
Developer(s): Data East
Publisher(s): Data East
Platform(s): Arcade, Super Nintendo, Nintendo Switch
Release Date(s): March 1993                  Arcade
May 27th, 1994
August 1994                 SNES
Jan. 3rd, 2019              Nintendo Switch
Characters Ray McDougal, Makoto Mizoguchi, Jean Pierre, Liu Feilin, Ryoko, Matlock Jade, Samchay, Lee Diendou, Marstorius, Clown, Karnov

Featured Video:

Related Games: Fighters History Dynamite, The King of Fighters Maximum Impact: Regulation A, Street Fighter 2, Street Fighter 2: Champion Edition, Street Fighter 2 Turbo, Fatal Fury, Fatal Fury 2, Fatal Fury Special, Art of Fighting, Art of Fighting 2, Samurai Shodown, Samurai Shodown 2, The King of Fighters '94

Gameplay Engine  3.5 / 10
Story / Theme  2.5 / 10
Overall Graphics  4.5 / 10
Animation  5.0 / 10
Music / Sound Effects  4.5 / 10
Innovation  1.0 / 10
Art Direction  2.0 / 10
Customization  3.0 / 10
Intro / Presentation  2.5 / 10
Replayability / Fun  2.5 / 10
"Ouch" Factor  2.5 / 10
Characters  3.5 / 10

 3.0 / 10

 Review based on Arcade  version     


Final Words:

Fighter's History was one of the most shameless "me too" Street Fighter 2 rip-offs of the early 90's... and in my opinion, it was a pretty weak game when compared to the competition (not just SF2). When I first played Fighters History in '93 or '94... I'll never forget how put off I was that the game was such a blatant "copy / paste" in so many ways - and poorly executed for the most part.

Even so... some 2D fighting game fans might have nostalgia for this game. Whether you like the game or not, nothing changes the fact that Fighter's History is a "repainted" Street Fighter 2 in many ways, and lacks originality when compared to most other fighting games from the era - even many which took inspiration from SF2. On that note, I'm glad such a weird game exists... to clearly show how much other 2D fighting games stood out in 1994. On the bright side, the sequel Fighters History Dynamite was actually an improvement.
~TFG Webmaster