Street Fighter 6

PREVIEW:  Capcom will usher in a new era of Street Fighter with the latest installment coming in 2023, Street Fighter 6. The hyper-realistic graphics engine from Capcom's Resident Evil 7, Resident Evil Village and Devil May Cry 5 titles will refresh the Street Fighter series with new and vibrant graphics. The visual overhaul will mesh with explosive splashes of paint and striking graffiti art, giving Street Fighter 6 its own distinct art style. "The world of SF6 is all about the street culture. From the graffiti, to the music that beats while you hustle, and to the fight itself," said Capcom. During TGS '22, Capcom confirmed Street Fighter 6 will launch with 18 characters.
 

It'll be fun watching this roster grow over the years!

  
Addressing a common complaint among fans about SFV, Capcom is introducing an all new single-player story mode experience called World Tour (the name inspired by SFA3's single-player mode). In Capcom's words, "World Tour is a single-player immersive story mode that pushes the boundaries of what a fighting game is and allows you to leave your own legacy within SF6 with your player avatar". Battle Hub and player avatars will extend the world of Street Fighter 6 even further, offering the most robust single-player experience to date. Rollback Netcode and Crossplay between all platforms have also been confirmed for Street Fighter 6.
  

Blanka's classic Street Fighter 2 stage reimagined!

  
DRIVE SYSTEMThe Drive System is a gauge you'll need to manage wisely and one that is ripe with creativity. You can utilize the Drive Gauge to perform five different techniques that can easily enhance your offense or defense. A Drive Impact is a powerful strike similar to Focus Attack that can absorb an opponent's incoming attack and can lead to a wall splat. Use Drive Parry to repel your opponent's attack and refill your Drive Gauge. Cancel out of a Drive Parry or normal attack into a Drive Rush to quickly close in on your opponent. 

Overdrive Arts are similar to EX Moves from past games that power up your Special Moves. Use Drive Reversal to perform a counterattack to get you out of tight situations. One gauge, five techniques, unlimited possibilities. Use your creativity to choose which tech to utilize and when.
 

Paint splashes and particle effects taken to another level.

 
GRAPHICS ENGINECapcom's Teaser Trailer back in February hinted at a more hyper-realistic look for Street Fighter 6. The game is being developed on Capcom's own RE Engine – previously used to create Resident Evil 7, Resident Evil Village, and Devil May Cry 5. With the RE Engine, you'll notice enhanced visuals in every aspect of the game. Beads of sweat will roll down across skin, muscles will tense up when used, and cherry blossom petals will flitter and twirl in line with a character’s movement. Pair this graphics upgrade with the explosive splashes of paint and the striking graffiti treatment, and you’ll end up with an art style distinct to Street Fighter 6.

CONTROLS:
  The standard 6-button control type for the series remains intact. Effective at high level play where complete control over your character is a must. Players can freely customize their button layout, allowing for a wide range of fighting styles. There will also be a simplified controls mode available for beginners called "Modern Controls". This allows single directional and button inputs for special moves, but sacrifices the amount of normal attacks a player has access to.

 
 

Welcome to a new generation. . . can't wait!

 
Street Fighter 6 will be released on PlayStation 5, PlayStation 4, Xbox Series X|S, and Steam sometime in 2023. A closed beta was announced an will take place from October 7-10, 2022. Please stay tuned on Fighters Generation for continued coverage, updates, and future character reveals!
 

You can apply for the closed beta here!

 

Page Updated: September 24th, 2022
Developer(s): Capcom
Publisher(s): Capcom
Designer(s): Shuhei Matsumoto         Producer
Kazuhiro Tsuchiya            Producer
Takayuki Nakayama
        Director
Yusuke Hashimoto           Designer
Platform(s): PlayStation 5, PlayStation 4, Xbox Series X|S, Steam
Release Date(s): TBA 2023
Characters Ryu, Chun-Li, Luke, Jamie, Guile, Juri Han, Kimberly, Ken, Blanka, Dhalsim, E. Honda, Cammy, Dee Jay, Zangief, Li-Fen, Marisa, Manon, Lily, JP, A.K.I.
News Links Sept. 2022: Ken, Blanka, Dhalsim & E. Honda Revealed at TGS '22
Sept. 2022: New Juri Han Concept Art / Kimberly Gameplay

June 2022: SF6 Leaked Concept Art Reveals 22 Characters!

sf6-blanka-screenshot.jpg (1036233 bytes)sf6-ken-screenshot.jpg (811669 bytes)sf6-ken-screenshot2.jpg (777862 bytes)sf6-dhalsim-screenshot5.jpg (724456 bytes)sf6-battle-hub4.jpg (1075189 bytes)

Featured Video:

Related Games: Street Fighter V, SFV: Arcade Edition, SFV: Champion Edition, Ultra SF4, Super SF4: AE, Super SF4, Street Fighter 4, Street Fighter X Tekken, Street Fighter, Street Fighter 2, SF2:CE, SF2 Turbo, Super SF2, SSF2 Turbo, SSF2T Revival, SSF2T HD Remix, SFIII: New Generation, SFIII: 2nd Impact, SFIII: 3rd Strike, Street Fighter Alpha, SFA2, SFA3, SFA3 Upper, SFA3 Max, SFA Anthology, SF Anniversary Collection, SFEX, SFEX2, SFEX3, Street Fighter: The Movie, Final Fight Revenge, Granblue Fantasy Versus, Samurai Shodown (2019), Guilty Gear -STRIVE-, The King of Fighters XV, DNF Duel
 

Gameplay Engine  
Story / Theme  
Overall Graphics  
Animation  
Music / Sound Effects  
Innovation  
Art Direction  
Customization  
Options / Extras  
Intro / Presentation  
Replayability / Fun  
"Ouch" Factor  
Characters  
BOTTOM LINE

 

    

  

First Impression: How could you NOT be excited? The vibrant new graphics engine, realistic art direction, and street / graffiti vibe are fitting and refreshing following the last few 3D iterations of Street Fighter — immediately giving SF6 its own identity over SFV and SF4. I've been waiting a long time for fighting games to finally step into the "open world" realm for story mode and/or online, creating a potentially great new experience and way to connect players and the community. World Tour mode looks promising. If done right, it could potentially lead the fighting genre into better online modes and features in the future.

Parrying as a universal mechanic? Sign me up. Street Fighter III: 3rd Strike is still one of my TOP 2 favorite games of the entire series (and I still prefer playing it over SF4 and SFV any day), so I'm stoked about the return of parrying for all characters... even if it functions quite a bit differently in SF6. The Drive system mechanics look interesting as well, with Drive Impacts and Drive Rush offering something similar to Focus Attack (and FADC) from the SF4 era. If you ask me, more options = more fun. And SF6 looks to have plenty of options and room for player expression.

Even this early on, Street Fighter 6 already looks revolutionary in more ways than one. From the robust modes to the smooth animation and fan service, everything about SF6 feels "new" and looks to be aiming in the right direction for the user experience whether they're enjoying the game by themselves or with others! Capcom really listened to fan criticisms on SFV. Capcom finally focusing on the 1-player experience should do a lot for the game's overall quality and success. If the gameplay is as competitive and sharp as usual, Capcom will have another hit on their hands and a game that the community will support for years to come!
~TFG Webmaster | @Fighters_Gen
  
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