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Part III

PART 1     PART 2     PART 3     PART 4     PART 5

  PART 6     PART 7     PART 8     PART 9     PART 10     PART 11

Hiroaki

  Social Media Links: Twitter: @SUPER_HIROAKIHIROAKI Personal Blog - Official Page

 
Hiroaki Hashimoto is a graduate from Design Course of Department of Art at Osaka University of Arts. He joined SNK in 1998 under the pen name "HIROAKI". First entering the fighting game spotlight with his stunning character art for The King of Fighters '99, HIROAKI was acclaimed by fans for giving the series a refreshing and distinctive new art style. In the years to come, HIROAKI's art style would become synonymous with KOF, defining a new era and aesthetic visual style.
 
    
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After becoming famous for his KOF character art, HIROAKI showed his versatility by drawing illustrations for other fighting games, including: Buriki One (lead artist), Capcom Vs. SNK, KOF XI, KOF XII, KOF XIV, NEOGEO Battle Coliseum, SNK Vs. Capcom: Card Fighters Clash (2/DS), Fatal Fury: Wild Ambition, Garou: Mark of the Wolves, Super Street Fighter IV, and more.

HIROAKI was considered by many at SNK to be the "protégé" of Shinkiro. In an interview, he said his biggest pressure for KOF is matching Shinkiro's quality. HIROAKI also drew a notable amount of cover illustrations for Arcadia Magazine, which included covers for various KOF titles, Guilty Gear Isuka, Virtua Fighter 5, and TEKKEN 5.
In 2018, HIROAKI was hired by Bandai Namco to illustrate SoulCalibur VI story artwork.

 
   
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HIROAKI's naturally proportioned characters are complimented by a realistic "oil painting style" of coloring and dark lines. He draws characters in "confident and daring" poses so fans of the characters feel proud to use them. HIROAKI created a variety of covers, posters, and other official promo art for several (non-fighting) games, including: Metal Slug Attack, KOF Sky Stage, God Hand, Spikeout: Battle Street, Advance Wars: Days of Ruin, Lord of Arcana, Uppers, and Deadly Premonition 2.

TFG FUN FACT: In 2020, I opened a personal dialogue with HIROAKI on Twitter. He told me he has been using The Fighters Generation website as artistic reference for many years... "since the beginning" according to him.
He noted TFG helped him find materials when designing character art for games like Street Fighter & SoulCalibur. I was incredibly honored and humbled to learn this fact, especially since this was one of the site's original purposes (to be a dependable resource for artists), two decades ago. HIROAKI Blog and TFG are now proud affiliates!
 

(Above) HIROAKI's Sol-Badguy Guilty Gear ISUKA illustration for the cover of Arcadia Magazine issue 43 (December 2003).
 

   
 

Edayan
  
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Edayan, known for his spectacular Rival Schools and Street Fighter series character illustrations, is among the most iconic (and perhaps underappreciated) Capcom artists of all time. Edayan amazingly captured Bengus's Street Fighter Alpha art style when he drew the character artwork for Street Fighter Alpha 2. He drew SFA2's artwork so well in fact, that he even confused many fans into thinking Bengus actually did the artwork for the game!

  
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His pen name "Edayan" was a nickname used by his older brother when they were younger. Edayan was hired by Capcom after entering a Darkstalkers drawing contest for Capcom (in the Gamest magazine).
The way Edayan he draws faces and expressions really makes his characters come alive. His characters always seem to be in a "dynamic" pose, even when simply standing upright. He's also a master at making clothing and other minute details stand out.