Part II

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PART 7     PART 8     PART 9     PART 10     PART 11     PART 12

Yusuke Murata
 
Yusuke Murata is an influential Japanese manga artist and animator perhaps best known for illustrating the hit Japanese manga / anime series, One-Punch Man. Murata's captivating and immediately recognizable art style speaks for itself... and those of us in the fighting game community happen to be blessed with some amazing Street Fighter and Capcom artwork by Murata — due to the fact that Murata himself is a Street Fighter fan, which shows through clearly in his collection of stunning illustrations.
 
  
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Murata also illustrated Street Fighter: The Novel, a 256-page hardcover book published by UDON Entertainment in October 2018.
In addition to composing epic 2D masterpieces featuring fan-favorite Street Fighter characters (including those from the modern Street Fighter V era), Murata also illustrated characters from other Capcom fighting games such as Marvel Vs. Capcom 3 Ultimate and Darkstalkers.
 

  Social Media Links: Twitter: @nibu_kuro
  TFG News Links: (January 2023): Yusuke Murata Street Fighter and Capcom Art Gallery

 
 
SHOEI OKANO

Shoei Okano is a professional artist who has been working at Capcom for decades. He is perhaps best known for being a character designer for the Street Fighter II series. Shoei began as a freelance artist and before working on Street Fighter series he created poster art for Konami. Alongisde Akiman, Kinu Nishimura, and SENSEI, Shoei created influential characters and artwork for the early Street Fighter series. As of 2004, he is head of Capcom's Design Team department.
 

  
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Shoei created influential artwork in addition to the main title and logo designs for a variety of Capcom titles, including: Street Fighter II, Street Fighter Alpha 3, Capcom Vs. SNK, Marvel Vs. Capcom 2, Project Justice, Strider, Strider 2, Bionic Commando, Captain Commando, Capcom Fighting Evolution, Tatsunoko Vs. Capcom, Project X Zone, Tiger Road, Ultimate Ghosts 'n Goblins, Capcom Arcade Stadium.
 
Shoei was also a main character designer throughout the entire Street Fighter II series, including Super Street Fighter II Turbo. He was also a game designer for Cyberbots: Full Metal Madness and a supervisor for the Super Smash Bros. series.
 
 


Return to FightersGeneration.com
 

PART 1     PART 2     PART 3     PART 4     PART 5     PART 6

PART 7     PART 8     PART 9     PART 10     PART 11
     PART 12

 
Thank you for visiting TFG's Artist Profiles Feature!
 
Also, a collective THANK YOU to the amazing illustrators who make fighting games and fighting game characters immortal and unforgettable. I'll always keep this feature updated and add more artists, history, images, and fun facts in the future! If you have any suggestions, comments, or corrections, feel free to contact me on social media:
@Fighters_Gen. In closing, I'd like to reiterate a paragraph from FightersGeneration.com's About page on the immeasurable and timeless contribution that the aforementioned artists have made to fighting games.
 
 
The Fighters Generation website embraces the ARTISTIC side of fighting games. This website was designed to showcase the most eye-pleasing aspects of fighting games, and when you look closer, hopefully you find yourself immersed in everything the fighting genre has to offer. There's a lot to unpack here. It's an individual journey, even. As a lover of video games and a casual pencil artist since I was a child, I've always been inspired by character designs... in particular. If you're well-acquainted with the best fighting games out there, there's no doubt you'll find something very special about the characters, artwork, and visual designs. Not just the visual artwork for the characters, but their storylines, moveset inspirations, and beautiful in-game animation... all becoming timeless and immortal. Let's face it, not everyone can appreciate what good "art" is these days. Contrary to what some old-timers might say, fighting games are most definitely "works of art"... not only due to the intricate game designs themselves (and their brilliantly composed soundtracks), but literally the countless number of traditional 2D artworks, 3D renders, and animations that were created from scratch by amazingly talented illustrators and animators.


All that said, TFG would like to credit the legendary master artists who created some of the most inspiring video game artwork of all time, inspiring a whole new generation of fighting game players and fans for many years into the future. Just to name a few of these artists: Bengus, Akiman, Shinkiro, Kinu Nishimura, Edayan, Daigo Ikeno, Eiji Shiroi, Hiroaki, Dai-Chan, Takuji Kawano, Falcoon, Nona and Daisuke Ishiwatari. There are many more to discover! On that note, be to check out TFG's frequently updated Artist Profiles feature to learn more about these artists and the inspiration behind the fighting games we love. In case you don't know, the original purpose of creating this website (in 1999-2000) was to proudly and respectfully showcase the very underrated, but fan-beloved official artwork of fighting games. If it weren't for the artists previously mentioned, this website would not be here. Whether you're a 2D Artist, Animator, Game Developer, Pro Fighting Game Player, Cosplayer, or simply a Fighting Game fan... This website was made for you!


 
                               
                                             
                          Frank Joseph  "Mr. Yagami" 

   
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