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Chris Redfield

  
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BIO:

Chris Redfield first appeared in the original Resident Evil as one of two playable protagonists. In the game, he is a member of STARS' Alpha team, sent to investigate the disappearance of Bravo team. The squad discovers the remains of Bravo team's helicopter, but soon encounter a pack of undead dogs. Chris, accompanied by Albert Wesker, Barry Burton and Jill Valentine, seek refuge in the nearby mansion, which is filled with deadly traps and horrific monsters.

Chris returns in Resident Evil Code: Veronica as the protagonist of the second portion of the game, where he attempts to rescue his younger sister, Claire, from a secret Umbrella Corporation facility in Antarctica. While there, he confronts Alexia Ashford, the creator of the T-Veronica virus, and Wesker.

He embarks on a mission to destroy the Umbrella Corporation after the game, resulting in an attack on an Umbrella facility located in the Caucasus region, alongside Jill Valentine, in Resident Evil: The Umbrella Chronicles. Chris is also the main protagonist of Resident Evil 5. He is now an agent and founding member of the Bio-terrorism Security Assessment Alliance (BSAA).
 
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FIGHTING GAME ORIGIN:
Marvel Vs. Capcom 3

    

 
 

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OTHER APPEARANCES:
Ultimate Marvel Vs. Capcom 3, Marvel Vs. Capcom: Infinite, Card Fighters Clash 2

  
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Page Updated:  Sept. 24th, 2022

In my opinion, Chris was a pretty generic and mostly uninteresting design up until Resident Evil 5 (and beyond). Somehow, his generic-ness didn't really bother me in RE so much, but as a fighting game character? ..meh. I think Leon would've looked better in MVC3, but Capcom likely chose Chris over Leon simply because he was in the latest RE game at the time (RE5). Alas, I think Chris's MVC3 appearance seemed a bit forced. His fighting style is straight to the point and stays true to the RE series, but he lacks the originality and excitement of Capcom characters from the MVC2 era.

The "coolest" part about his MVC3 incarnation? The fact he can use so many different weapons. Yeah, the dude can draw a gun pretty damn fast (he's been doing it for a while). However, it bothers me a bit that in MVC3, his flamethrower backpack just "appears" when he decides to use the flamethrower (and then awkwardly disappears). I'm not even sure that would've looked natural using a 2D sprite. While he's a somewhat fun character in MVC3, he's still boring old Chris. I can think of  many other exciting Capcom characters that would've been better for MVC3's flashy style... Ada Wong anyone?

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score

    
         

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