Reina's fighting style is
based on a real Japanese martial art called Taido. She employs a
fighting style using acrobatic maneuvers as well as brutal attacks such as
knife-hand strikes, eye pokes, and scratching
—
all reflecting her "mean streak" personality. Her moveset also
has various "Mishima-style Karate" influences, with her acquiring
techniques such as the Wind God Fist and Spinning Demon. When Bandai Namco
was designing and animating Reina's moveset, they collaborated with
renowned Taido expert Tetsuji Nakano, a four-time winner of the
Taido World Championships.
Reina's deeper storyline elements and official
bio have yet to be revealed. Reina's
visual design was created by Mari Shimazaki — lead character designer for
the Bayonetta series. FUN FACT: Mari Shimazaki was also behind the visual
designs for Josie
Rizal and Kazumi
Mishima in TEKKEN
7.
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Updated: Jan. 27th, 2024
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It's brilliant
that Bandai Namco didn't reveal Reina's relation to Kazuya
and Heihachi before the release of TEKKEN 8. What a way to
hype up a newcomer and
leave fans BEGGING to know more! Reina's fighting style, based on the real martial art of
Taido, hits hard and is
ridiculously smooth. Reina appropriately has attacks inspired by the Mishimas
but also has tons of super-unique moves and beautifully smooth movement options.
She's an awesome new take on a Mishima character, offering hard-hitting
Karate-style moves, stylish transitions, acrobatic kicks and sweeps, and brutal
throws and claw attacks. She's mean!
Her default outfit is a bit plain... but it works. Her other outfits and
customizations are great, too. Overall, Reina and her moveset are what I wanted Kazumi's to be in Tekken
7. Reina is a super cool newcomer for returning Mishima mains and also a
great character for new players. She even has a 3rd
Strike-style parry, bringing a unique mechanic to the game. As Lee
would say, she's EXCELLENT!
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Fighting
Style / Moveset |
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Personality
/ Charisma |
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Outfit(s)
/ Appearance |
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Effectiveness
in series |
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Overall
Score |
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