He was once a warrior
who managed to reach the Soul Edge. However, the weapon's evil energy contaminated
his body and mind, turning him into a horrible monster. Now he is a bloodthirsty
abomination in constant pain that only the fragments of Soul Edge can calm.
As a result, he is in a constant search for these fragments.
Necrid was once one
of many warriors who managed to reach Soul Edge after beating its former
owner. But as he approached the sword, the evil spirit of the sword, Inferno,
raised from inside it and beckoned him. Upon seeing the apparition, the
fear he felt was so great that he, despite thinking it was a dishonor for
a warrior, escaped. He managed to avoid the confrontation, but ended trapped
in the vortex of Chaos that Inferno brought. Trapped there, his mind and
body were warped by the strong evil aura of that realm, eventually turning
him into an abomination.
During Kilik and
Xianghua's
battle against Inferno, Necrid sensed that the spirit sword's existence
harmed him, so he jumped through the open void and escaped Chaos just as
it was collapsing. Now on the world once again, he soon discovered that
he needed the evil influence of the void to keep himself alive. Out of
instinct, he attacked many travelers thinking they were "enemies", until
one happened to carry a fragment of Soul Edge. The familiar aura softened
his pain, and a "purpose" born in Necrid's mind: find the rest of the fragments
so he can stop the pain. Necrid soon left on a journey to find other fragments.
Necrid appeared only in
the console version of Soul Calibur 2 and was created by Todd McFarlane
(the creator of Spawn).
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Updated: Mar. 25th, 2023
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Ugggh... I have to
be honest here. I never liked Necrid. I found him to be completely unnecessary
and hardly fitting for the series. Necrid looks more like a Mortal Kombat reject than a character that
should be in Soul Calibur. I mean c'mon, he looks like an alien from
planet Zorgon (is he related to Martian
Manhunter?).
Nearly all of Necrid's
animations were borrowed from other characters, and his "light-saber-like"
weapon just comes out of nowhere. It's almost a decent idea for a SC2 fighting
style, but naturally he seems like a "cheap" design. However, some of
his unique animations do make him stand out a bit. His chest bounce move (which he can
use against airborne
opponents) is pretty cool, for one. On the bright side, Necrid can work
as a comic relief character for the series. XD Indeed, he is unintentionally
comical sometimes. His voice is awesome and / or funny, along with a few win
poses. Also worth mentioning, Necrid's SC2 "kata" is pretty damn cool.
Yes, Namco worked on Necrid's kata more than anything else to do with Necrid.
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