Capcom VS SNK: Millennium Fight 2000


STORYIn AD 2000. A special martial arts event is planned through a collaboration of the two most powerful world organizations: Garcia Financial Clique and Masters Foundation. The gala event (it is hoped!) will ease the political conflicts between the two powers. Its name was "Millennium Fight 2000". Many renowned martial artists have registered for the tournament. People around the world focus intensely on the upcoming exhibitions. The long-awaited opening ceremony is a huge success. No one notices the signs of impending chaos.

REVIEWCapcom VS SNK is the cross-over 2D fighting game that old-school fighting game enthusiasts thought could never happen. Fighting game icons from Capcom & SNK finally appeared together in traditional-style 2D fighter. Players choose from two "grooves," AKA super meters, respectively called Capcom and SNK. The groove selection allows the player to have either a Street Fighter Alpha 3 style triple bar super meter, or a AOF/KOF style charge super meter.


Dream match-ups have come alive!


introduced a 4 slot "ratio" system to select characters. Each character carries a ratio, or number that represents the character's strength (basically how much damage the character takes off). Each team can have characters up to a level 4 ratio. For example, you can combine levels in these ways: 2 + 2, 1 + 3, or 1 + 1 + 2. The ratio system was unique, but was also probably the biggest downside to the game; since it obviously left out the possibility for many "dream teams." Players wanted to be more creative with their teams, and honestly the ratio system itself wasn't completely accurate in terms of character balance.


Gorgeous 2D sprites & stages... a new era has begun!


The 2D graphics look great all around... the SNK characters were completely re-drawn "Capcom style" and honestly, most of them look better than they ever did in the KOF series! Although a few Capcom characters like Ryu, Ken, & Bison, were re-drawn from the ground up, Capcom also used some older Street Fighter Alpha sprites for some of the other classic characters like Chun Li, Blanka, & Sagat. The fact that CVS uses sprites from the Street Fighter Alpha series gives the game a slightly dated look, but most of the Alpha sprites still look rather good; like Guile, Honda, & Cammy.


Classic bosses collide!

Although quite a few character moves are missing, most of the SNK cast  were represented fairly well. The BGMs & backgrounds are probably the most impressive aspect about the game, with some interesting  "stage intros" (something that the sequel actually lacked). Lastly, something else that bugged a lot of fans... was the title... CAPCOM VS SNK. Because this game was more along the lines of King of Fighters VS Street Fighter... we wanted more characters! Capcom answered our prayers with Capcom VS SNK 2, but CVS1 was a solid stepping stone and a considerably fun game at the time.


                    nakoruru-cvs1-capcom-art.jpg (336591 bytes)         


Click Here for all character art!

Page Updated: August 5th, 2020
Developer(s): Capcom Production Studio 1
Publisher(s): Capcom
Designer(s): Hideaki Itsuno
Artwork by: Kinu Nishimura, Shinkiro, (The main CVS1 illustration was created in a collaboration with: Harumaru, Akiman, Bengus, Shinsuke Komaki, Ikeno, Sensei, Kinu Nishimura & Shinkiro)
Platform(s): Arcade, Dreamcast, PlayStation (as CVS: Pro)
Release Date(s): 2000                    /   Arcade
Nov. 2000      
Characters Ryu, Ken, Chun-Li, Guile, Dhalsim, Blanka, Zangief, Sakura, Cammy, Balrog, E.Honda, Bison, Sagat, Vega, Morrigan, Akuma, Kyo, Benimaru, Terry, King, Yuri, Ryo, Mai, Raiden, Iori, Kim, Yamazaki, Vice, Geese, Rugal, Evil Ryu, Nakoruru, Orochi Iori

capvs-s3.png (109929 bytes)capvs-s2.jpg (88271 bytes)

Featured Video:

Related Games: Capcom VS SNK: Pro, Capcom VS SNK 2, SNK VS Capcom Chaos, Match of the Millennium, Card Fighters Clash, Card Fighters Clash 2, Card Fighters Clash DS

Gameplay Engine  7.0 / 10
Story / Theme  8.0 / 10
Overall Graphics  8.5 / 10
Animation  7.5 / 10
Music / Sound Effects  9.0 / 10
Innovation  8.5 / 10
Art Direction  9.0 / 10
Customization  7.0 / 10
Options / Extras  6.5 / 10
Intro / Presentation  7.0 / 10
Replayability / Fun  6.0 / 10
"Ouch" Factor  7.5 / 10
Characters  9.0 / 10

 7.9 / 10

 Review based on Dreamcast version     


Final Words: The original Capcom Vs. SNK made a huge impact upon its arrival... uniting many old school arcade fighting game players, nomatter which "side" they were on. While CVS1 has cool presentation and is a great-looking game, the gameplay system needed some work. CVS1's gameplay and combo system was definitely a bit stiff when compared to many other 2D fighters at the time, and simply wasn't as fun or exciting.

Thankfully, the sequel Capcom VS SNK 2 greatly improved the gameplay experience, giving players tons of new options, and added plenty more fan-favorite characters.

A minor update to the first Capcom VS SNK titled Capcom VS SNK Pro was released a short while after the game's original release, adding Joe Higashi & Dan Hibiki to the roster.
~TFG Webmaster

capvs-s5.jpg (28758 bytes)cvs-s1.jpg (55505 bytes)capvs-s4.jpg (26469 bytes)capvs-s7.jpg (26371 bytes)