During ancient times,
human created Autonomic Nerves with same technology as they created the
Golems. Autonomic Nerves were given the purpose to watch over the Hollow Night
and make sure no one devour too much the Power of Existence.
Vatista was once awake
during the first large-scale fight between the Night Blade and Licht Kreis.
During that time she lost one of the seven wings of her Aegis-Attributer unit,
but further details about the incident haven't been revealed. She's told to
have met Linne during that time, but
all those memories are currently locked away from her access.
Vatista is awakened
into the Night and she is surprised that people don't use horses as a
transport method anymore. On her way to search for information she then meets
with Hyde. Together they take down the
Paradox, but after that Vatista thinks there was a different person behind
this incident who need to be taken down. Hyde suggests that Vatista would
lodge at Hyde's place for a month until the next Hollow Night takes place.
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Updated: Sep. 19th, 2023
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This is exactly the type of character I expect from Japanese Doujin fighting games. When I first saw Vatista, I assumed I was going to hate her guts... I was expecting a
boring Lamda-11 clone. But what I
got was "Orochi God Guile". LMAO. I wasn't
expecting a charge character, and holy shit... she has a charge move with every
possible direction (pretty sure that's a fighting game first)! Her special moves
and priorities are also visually unique and interesting. Not bad.
I'm still not too keen on her look (as with most typical anime android girls), but
this Vatista chick surprised me with her fun playstyle, at least. While she's
powerful as hell, her moves aren't "too" annoying. She's got a ton of
projectiles, but they're somewhat balanced and not ridiculously all over the
place (unlike her BlazBlue counterparts). Surprisingly, I found Vatista fun
to use... in a "trolling" kinda way. If Dave Batista played UNIST, you know who he'd choose. Vatista bomb. That is all.
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Fighting
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Personality
/ Charisma |
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Outfit(s)
/ Appearance |
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Effectiveness
in series |
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