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Azwel is a man of extraordinary intelligence and a scholar in many fields, including history, medicine, war, and art. His studies about the history of humanity brought him to the conclusion that humanity would self-destruct through wars and other calamities. His fanatical love for the people led him to enact a terrifying plan to save them from themselves.

His weapon is named Palindrome, and itís a pair of gloves. The right glove includes a fragment of Soul Edge, while the left one has a piece of SoulCalibur. Azwel draws his power from the memories of past battles, preserved within those fragments. While he appears unarmed, his gloves allow him to summon a variety of deadly weapons, which he can use with brutal effects.
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Soul Calibur 6




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Page Updated:  Dec. 17th, 2019

I like Azwel's "look"... but he's got such a cheap damn fighting style. When I think Soul Calibur, I think cool (and sometimes authentic) martial arts weapon based fighting styles. Past Soul Calibur designs have proven that "fantasy" style characters can work well in the series, as well... but... Az-wel is like putting a freakin' BlazBlue character in Soul Calibur. He even has Jin Kisaragi's stupid "ice car" move. -_- (Pro Tip: Reversal Edge that shit). Azwel is a boss character and should've remained a boss character, not a default selectable character. That said, he's a very difficult character to read when fighting against a skilled Azwel player, but thankfully Azwel isn't as overpowered as he seems at first.

Still, I think Soul Calibur 6 would be better without a ridiculous moveset such as Azwel's. In fairness, Azwel's moveset has some cool animations and aspects, especially his "random special attack" element. Thankfully, he should never appear in any future games (considering the storyline). And that's not a spoiler, that's just basic common sense since SC6 is a prequel. I'm glad the SC heroes took care of this bastard early on so he didn't ruin anyone's fun in later installments.

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
Overall Score

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