He was once a warrior who managed to reach the Soul Edge. However, the weapon's evil energy contaminated his body and mind, turning him into a horrible monster. Now he is a bloodthirsty abomination in constant pain that only the fragments of Soul Edge can calm. As a result, he is in a constant search for these fragments.

Necrid was once one of many warriors who managed to reach Soul Edge after beating its former owner. But as he approached the sword, the evil spirit of the sword, Inferno, raised from inside it and beckoned him. Upon seeing the apparition, the fear he felt was so great that he, despite thinking it was a dishonor for a warrior, escaped. He managed to avoid the confrontation, but ended trapped in the vortex of Chaos that Inferno brought. Trapped there, his mind and body were warped by the strong evil aura of that realm, eventually turning him into an abomination.

During Kilik and Xianghua's battle against Inferno, Necrid sensed that the spirit sword's existence harmed him, so he jumped through the open void and escaped Chaos just as it was collapsing. Now on the world once again, he soon discovered that he needed the evil influence of the void to keep himself alive. Out of instinct, he attacked many travelers thinking they were "enemies", until one happened to carry a fragment of Soul Edge. The familiar aura softened his pain, and a "purpose" born in Necrid's mind: find the rest of the fragments so he can stop the pain. Necrid soon left on a journey to find other fragments. Necrid appeared only in the console version of Soul Calibur 2 and was created by Todd McFarlane (the creator of Spawn).

Soul Calibur 2
(Console Versions)



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Page Updated:  Mar. 25th, 2023

Ugggh... I have to be honest here. I never liked Necrid. I found him to be completely unnecessary and hardly fitting for the series. Necrid looks more like a Mortal Kombat reject than a character that should be in Soul Calibur. I mean c'mon, he looks like an alien from planet Zorgon (is he related to Martian Manhunter?).

Nearly all of Necrid's animations were borrowed from other characters, and his "light-saber-like" weapon just comes out of nowhere. It's almost a decent idea for a SC2 fighting style, but naturally he seems like a "cheap" design. However, some of his unique animations do make him stand out a bit. His chest bounce move (which he can use against airborne opponents) is pretty cool, for one. On the bright side, Necrid can work as a comic relief character for the series. XD Indeed, he is unintentionally comical sometimes. His voice is awesome and / or funny, along with a few win poses. Also worth mentioning, Necrid's SC2 "kata" is pretty damn cool. Yes, Namco worked on Necrid's kata more than anything else to do with Necrid. 

Fighting  Style  /  Moveset
Personality  /  Charisma
Outfit(s)  /  Appearance
Effectiveness  in  series
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Necrid Animations